Billing Solutions
Billing is
BillOneQ for Portal
BillOneQ for Game
BillOneQ for Post
   -payment
Overview of
    Operation agency
    Business
Payment Service
Request


Overview
 
A. Agent type billing solution for on-line game billing such as MMORPG
B. Supporting billing for the PC room and customers such as fixed amount payment system, quantity payment system, and fixed quantity payment based on IP
C. It is possible to develop billing system without correction of game module which is separated from game server

Characteristic
 
A. Design of various rate system or induction of priced products is free in order to meet customer's needs, because BillOneQ was developed by considering suitable billing system for unique business model of on-line game such as exclusive sale and the PC room.
B. BillOneQ can maximize return of investment, because it supports excellent stability and extensity in mass transaction processing that happens by massive concurrent users
i. 3 - tier architecture and Independence (Modularity) of each module of BillOneQ can add or correct function without influencing in performance of game service.
ii. BillOneQ can use resources of system most efficiently because it treats over 20,000 concurrent users per machine with separated operation method of Billing-engine and settlement/billing server that is based on Win32 Multi Thread.

Primary function
 
Fare System Supporting various rate system for exclusive sale, the PC room, and individual customer
- IP Pool Mixed payment
- Time reduction/premium service
- Rush Hour connection support/interception
- Automatic switchover from Fixed amount/Fixed quantity payment to
   Quantity payment system
Marketing Coupon system
- Creation/issuance/withdrawal/deletion administration
- Coupon attribute administration
   (possession/exchange/use limitation)
Event promotion support
- Condition: user/charge/anniversary/the use amount/
   a first-come-first-served/period/lottery
- Application: Compensation
   (to discount or gives an extra)/referer/subscription ticket
Service operation Administrator grade administration/administrator's Action History administration

System configuration
A.System configuration of BillOneQ for game
PC room administration module Administrating all businesses such as PC room company management, PC room fare payment, use history totaling and statistics of the PC room.
Game session administration module Managing session for accounting information with drive of game, and imposes fare according to progress of game and ends Billing session at end.

B. Authentication and Billing Process

¨çInput user ID and password on Game Client
¨èSend user info to Session control module. Request Purchase/Valance Info
¨éSend user info to Game Account module., Request Purchase/Valance Info
¨êLook up user ID and Password from Membership DB (If not exist, Authentication Failure)
¨ëIf Membership Authentication is succeeded. Decide bill method by looking up Billing DB with IP authentication. (Private user, PC room user, Game Portal user). Send time coupon valance to Game Account module
¨ìSend authentication result from Game Account module to Session control module
¨íSend authentication result to game server
¨îRun game, if authentication is succeeded